A project-aware assistant integrated with a game engine to prototype, debug, and automate repetitive work, performing real-time indexing of your scripts, assets, scenes, packages, and even external documents so it always understands what you are building and can propose in-editor changes and generate useful tools. Designed for solo developers and studios, it resolves cross-object debugging, enforces coding standards and architecture, automates workflows and documentation, generates project-specific code, shaders, and editor tools with reviewable diffs, keeps data and IP private by not using them to train models, and provides enterprise-grade security with a centralized knowledge base to accelerate exploration and collaboration.
Bezi can be found in Game Development & Asset Creation categories.
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