SquadCTRL is the operations system for esports organizations. It holds the work that keeps an org running between games, and replaces the spreadsheets, docs and chat threads it usually lives in.
That means scrim and match scheduling across timezones, roster and staff records, player settings and peripheral standards, passport and visa tracking, jersey sizes, hardware inventory with QR check-in and check-out, org-owned game accounts, per-match sponsor obligations with proof-of-play uploads, and contract countdowns for players, staff and partners.
Built for general managers, operations managers and owners at community, semi-pro and professional level: the people who carry the logistics and the P&L rather than in-game performance.
Deliberately narrow. No tactical whiteboard, no VOD hosting or analysis, no finance suite. Link out to the tools you already use for those.
In development, with early access opening in stages.
SquadCTRL 可以在以下位置找到: Esports Tournament Management 类别。
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